Magnus Jändel is a Visiting Scientist in the field of Artificial Intelligence at Stockholm University for one year starting March 25, 2008. The research is funded by a grant from The Swedish Foundation for Strategic Research. Jändel is employed by The Swedish Defence Research Agency . The title of the research project is Distributed Intelligent Mobile Applications.
I have submitted five scientific papers for publication. Three of these have presently been accepted for publication while the others are under review. I run a project for building a peer-to-peer recommender system in collaboration with two master thesis students and Ericsson Research. Results were demonstrated in an Ericsson workshop 08 12 15 and have also been presented at the International Conference on Intelligent User Interfaces 8-11 February 2009, Sanibel Island, USA. I am the coordinator of a European 7:th framework proposal on recommender systems including partners in Austria, Italy and Spain. Recently I was invited to join the Program Committee of the 3rd ACM Conference on Recommender Systems in New York. I am also a partner in another European research proposal.
Online communities and multiplayer games are examples of applications where mobile users are represented by avatars. Avatars are agents that represent the user in the community. The avatar reflects the actions of the user but also the social position, attitudes, emotions and personality of the user. The small screen size of mobile devices, communication flaws and the erratic attention of the users make it difficult to apply traditional avatar concepts. Mobile users and mobile applications developers need a semi-autonomous multimodal avatar model that works in the mobile space. The presentation interface should span all available modalities including audio and sensory feedback. The avatar must be powered by local artificial intelligence.
The main objectives of the project are:
The first part of the project will focus on the user interface of distributed intelligent agents in mobile applications and services. A wide range of user-centric application concepts will be investigated. The second part of the project will research a technical architecture and AI models for implementing a mobile service concept including distributed intelligent agents. The third part of the project demonstrates the user interfaces and technical architecture by implementing a simple version of the solution. The focus is on the user experience and on showing technical feasibility.
The Mobile Life Centre does research in mobile services and ubiquitous computing. The topic of the Centre includes research on consumer-oriented mobile and ubiquitous services spanning all areas from entertainment and socialization to work and society. It has major partners from the IT and telecom industry, including Ericsson Research, TeliaSonera, Sony Ericsson and Microsoft Research Ltd.
In the Centre, this academic, industrial and public partnership will be able to jointly work on strategically important projects that can provide a sustainable growth for Sweden. The centre is funded by VINNOVA on a 10 year grant, 2007 - 2016. The Centre adopts a fundamentally user-oriented perspective on services for the future mobile life. It provides a neutral arena where researchers and industrial partners together develop:
Associate Professor Annika Waern is a senior researcher in the Interaction Laboratory at SICS. Annika heads the SICS research theme on gaming and has until recently coordinated the IPerG project. In addition, Annika is the head of the GAME studio at the Interactive Institute/Mobile Life.
Professor Hans Liljenström leads research in biomathematical and biophysical modelling at the Swedish University of Agricultural Sciences. Collaboration with Prof. Liljenström connects the project to a wealth of information on how similar problems have been solved in naturally evolved systems and in the major branch of artificial intelligence that is inspired by biological models.
Professor Rassul Ayani at The School of Information and Communication Technologies (ICT) at the Royal Institute of Technology provide expertise on distributed simulation technologies. The optimistic distributed simulation scheme that has been researched by Prof. Ayani could be a basis for the distributed AI solution of the project.
Professor Love Ekenberg and his team at the department of Computer and Systems Sciences at the Royal Institute of Technology have a long experience in artificial intelligence for games and will connect the project to research in this field.
The Swedish Foundation for Strategic Research promotes research of significance for Sweden’s future competitiveness. The Strategic Mobility Program aims at cross-fertilisation between academic environments and corporate R&D.
This page was last modified 28 February 2009